"B" Rank Techniques * Doton: Akushitsu Ga-goiru no Jutsu (Earth Release: Art of the Vicious Gargoyle)
Rank: "B" Rank
Skill: Ninjutsu
Effect: Creates up to three human-sized gargoyles with wings which can fly and strike the opponent.
Special: "Hand Seals", hold the Rat handseal.
Drawback: The user must hold the Rat handseal. While the gargoyles can fly, their movements are predictable and somewhat slow.
Description: By performing the required handseals, the user will channel chakra into the ground, creating the appearance of three human-like gargoyles made out of stone. These gargoyles can be controlled by the user, and are capable of flying, although their movements compared to most flying creatures is slow and thus marginally predictable. They have sharp horns, fangs, claws, and ridges along the top of the wings which can all be used to attack the opponent. The user can then control these gargoyles to attack or defend as the user wills them to.
Limit: Must have Doton Soushi "B" Rank. Must have Doton no Jutsu.
* Doton: Sutegozaurusu no Jutsu (Earth Release: Art of the Stegosaurus)
Rank: "B" Rank
Skill: Ninjutsu
Effect: Creates the replica of the three-horned dinosaur which is used to attack the opponent.
Special: "Hand Seals"
Drawback: The stegosaurus is weak around the back, near the tail, where only a "D" Rank attack is needed to pierce it. The user must keep physical contact with the creature or else hold the "Ram" handseal to keep the technique active.
Description: A technique that is extremely sound at the front and extremely weak in the behind, it is normally used against opponents who favor frontal assaults, or when the user is being forced to lay siege to a place. The animal is the appearance of the stegosaurus, which is eight feet in length. It has three horns on its head, and a wide rim that is reminiscent of the lion's mane around the neck. The front of the technique, from the horns and mane back to about the fourth foot in length from the horns is incredibly durable, capable of sustaining an "A" ranks amount of damage. However, the bottom half of the stegosaurus is incredibly weak, and is only capable of sustaining a "D" Ranks amount of damage.
Limit: Must have Doton Soushi "B" Rank. Must have Doton no Jutsu.
* Doton: Ari Jigoku (Earth Element: Ant lion Technique)
Rank: B
Skill: Ninjutsu
Effect: A quicksand like technique that quickly sucks in opponents within an area within the same r round.
Special: Handseals
Drawback: The Maximum range of this technique is determined by the users knowledge of Rock Creation.
Description: This jutsu causes the ground and everything on it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Depending on how much chakra is used, the user is able to partially burry those trapped in the sink hole or even pull them completely under ground.
Limit: Must have Earth Release; Rock Creation; Earth Flow.
* Doton: Iwa no Yori (Earth Element: Stone Armor)
Rank: B
Skill: Ninjutsu
Effect: A technique that hardens the user's body for defensive and offensive purposes.
Special: Serpent
Drawback: Sufficient force can break the armor; Because this jutsu works by constantly absorbed earth properties, it requires no extra chakra after initiating it, yet still needs a sufficient amount of stone to be performed
Description: This technique makes earth-chakra flow through the body, absorbing the properties of stone around the user to form a skin-deep armor that is transparent yet reflects light with a metallic-like gleam. Despite encasing the user’s body, the armor has no apparent affect on the user’s speed or agility. The armor is shown to be able to defend from all forms of blunt-force trauma. At the same time, it enhances the user's strength for more powerful physical strikes and break free or through restraints and walls.
Limit: Earth Release, 500 TP in Earth Release.
* Doton: Rikujou Kasui Reizu (Earth: Ground Spike Raising)
Rank: "B" Rank "C" 20 Points at all time.
Skill: NinJutsu
Effect: A Technique that works within an area effect. Depending on how well the user may know the Doton Soushi no Jutsu (Rock Creation Technique) is what depends on the distance Spikes to raise up along the very ground in order to stab the opponent greatly.
Special: "Handseals"
Drawback: The user must tough the very ground in order for the Spears to shoot up along the earth to stab against the very opponents in question. The Spikes that come forth in rapid succession and does not come forth at the same time. Spikes pop up from the very ground as they are launched around in an area effect, or in a cone, to line like effect, and since this occurs the technique begins near the user as they go forth towards the opponent. This is the "B" Rank version of the very technique while the added always 20 Points "C" Rank that is added along with it is considered the more adaptable version where spikes may come forth by how the user may wish. When the user is capable of reaching "A" Class the knowledge of placing their hands onto the very ground becomes obsolete, and the user is capable of performing the technique without having their hands along the ground.
Description: The user quickly presses on a few seals as the user slams their hands against the ground. By focusing their chakra along the ground and using the earth release giant like shards of spikes shoot up from the very ground. The Spikes that come forth are brought up in different sizes from five feet, to even seven feet high. If the opponent is struck down along with the spikes, they are capable of piercing through and puncturing within. The spikes come up in a sequential order when first learned moving from the user heading towards the intended target if possible. The way this technique works is that when the user learns the more adaptable version of this technique then the user is capable of pushing off different styles of spikes in a more of a diverse manner that are in a non-sequential form.
Limit: Needs the Earth Release, Needs to know the Doton Soushi no Jutsu (Rock Creation Technique)
* Doton: Retsudo Tenshou (Earth: Splitting Earth Force)
Rank: "B" Rank "B" - 60 Points
Skill: NinJutsu
Effect: This technique is similar to that of Doton: Rikujou Douyou no jutsu (Earth: Ground Shaking Technique) but the major difference is that the user takes the time to turn up the very ground creating a major like shock wave towards those all around. The technique allows the user to collapse landscapes within a certain distance which allows them to crack and turn up the very ground.
Special: "Handseals"
Drawback: When first learned the user is only capable of using this technique within a radius of how well they know the Doton Soushi no Jutsu (Rock Creation Technique). This means that the better the user knows Doton Soushi no Jutsu (Rock Creation Technique) the better the distance this technique may be used. This however does not mean that this technique is unable to be used effetely however. Another drawback is that this technique when learned can only be done within a line, however if the user takes the time to learn the extra amount of techniques then the user is capable of using this technique within a radius. When the user is capable of reaching "A" Class the knowledge of placing their hands onto the very ground becomes obsolete, and the user is capable of performing the technique without having their hands along the ground.
Description: This causes a violent earth rift to be sent towards an opponent by slamming one’s open palms on the ground and sending chakra deep in. The earth rifting force can cause unstable grounds to completely collapse, and crack open the ground ahead and causes changes to the landscape as well as cause some severe damage. Best used along with other shinobis to cause a large-scale destructive force.
Limit: Needs the Earth Release. Will need to know Doton: Rikujou Douyou no jutsu (Earth: Ground Shaking Technique)
* Doton - Doryuu Heki (Earth Wall)
Rank: "B" Rank
Skill: NinJutsu
Effect: The user is capable of performing a wall of mud like form, which is used as a defensive like technique. Depending on how well the user knows the Doton Soushi no Jutsu (Rock Creation Technique), is dependent on how much the user is capable of producing in a distance manner in a defensive manner.
Special: "Handseals"
Drawback: The user must touch the ground in order to use this technique. When the user is capable of reaching "A" Class the knowledge of placing their hands onto the very ground becomes obsolete, and the user is capable of performing the technique without having their hands along the ground.
Description: The user uses a technique similar to that of Doton Doryuu Taiga (Earth Flow) in which the user creates a flow of chakra forming the very ground into a mud like substance. By doing so, the user then quickly lifts the very mud up into the air as it is formed into a more of a defensive manner in which is used against various types of techniques and especially melee like weapons. Depending on the rank of the Doton Soushi no Jutsu (Rock Creation Technique) is what allows the user the capability of how much of a defense the user is capable of producing.
Limit: Needs the Earth Release. Must know Doton Soushi no Jutsu (Rock Creation Technique), Doton Doryuu Taiga (Earth Flow)
* Doton - Dorou Doumu (Earth Dome Prison)
Rank: "B" Rank
Skill: NinJutsu
Effect: A Technique in which the user strikes the ground with their very hands while the user is capable of creating a large tomb, a prison if you will against multiple opponents. When this technique is done, then the user is capable of using the Chakra Kyūin Jutsu, チャクラ吸引術, (Chakra Absorption Technique) to slowly seep the chakra out of the opponents as a source to keep the very technique in high strength.
Special: "Handseals"
Drawback: The further a point is from the user, from their hands the weaker the technique.
Description: This is a Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, the user is able to overturn the earth and cause it to rise up around their opponents. Placing their hands against the dome the user is capable of sucking out the Chakra from the people trapped inside and bring it into their own body. At the same time the user will use their own Chakra to spread throughout the dome; this allows them to repair any damage their opponents manage to inflict on the inside. The Chakra is not evenly spread out though, as the Chakra flows away from the user, it becomes more and more weak, allowing the dome to be broken on the far side if hit by a hard enough force.
Limit: Needs the Earth Release, Must know Chakra Kyūin Jutsu, チャクラ吸引術, (Chakra Absorption Technique)
* Doton: Diyu Maze
Rank: B
Skill: Ninjutsu
Effect: Creates a square maze from the place the opponent stands until where you stand. The walls and ceiling are immensely sturdy and being kept up with the user’s chakra.
Special: Snake
Drawback: As long as the maze is up, the user slowly runs out of chakra.
Description: Holding the snake seal and hitting it on the ground, resulting a 3 meter[10 feet] high maze to rise up from the earth and directly forming a ceiling on top within a second.
Limit: Must know the earth release.
* Tartarus’ Pit
Rank: B
Skill: Ninjutsu
Effect: Brings the user and target to a deep gloomy pit, where it is impossible to use NinJutsu- or GenJutsu- jutsu. Escaping is not possible either unless the user stops channeling chakra in the jutsu. The user of this jutsu channels his chakra around the area, making all the chakra molded (for nin/gen-jutsu's or even walking on walls) being drained and disappear into the air.
Special: Ox; Horse; Ram; Rabbit; Rat
Drawback: As long as the users keep up the effect, he slowly runs out of chakra. (Cannot use nin/gen jutsu in it
)
Description: After performing the handseals, the ground suddenly lowers and some kind of force is pushing you and the target(s) down.
Limit: Must know earth release.
* Esron; Hel’s river
Rank: B-S
Skill: Ninjutsu
Effect: Turns the ground into a poisonous swamp filled with knifes, bones of snakes and blood. If the poison touches someone’s insides (may this be trough mouth or wounds) he gets blurry vision and slowly loss of health.
Special: Dragon; rat
Drawback: The user can be poisoned too.
Description: First performing the handseals and hold the rat for a moment, as long as the rat seal is held the field continues to grow (until the limit is reached)
o B-Ranked---Swamp stretches out for 50 meters[165 feet]
o A-Ranked---Swamp stretches out for 100 meters[330 feet]
o S-Ranked---Swamp stretches out for 150 meters[500 feet]
Limit: Must know the Earth, Water and Fire release
* Doton: Deido Bunshin Jisatsu no Jutsu (Earth Release: Mud Clone Suicide Technique)
Rank: B
Skill: Ninjutsu, Offensive
Effect: Previously made mud clones do the kamikaze method and blow up on contact with an enemy.
Special: Dog, Rat, Boar, Ox, Dragon
Drawback: You lose a clone every time one does this.
Description: Using Deido Bunshin no Jutsu you create a clone or clones and they attempt to capture and explode on the enemy, on your command. The explosion is not big and is meant for a close range explosion. The explosion is about as big as an exploding tag's.
Limit: Must know Earth Release. You must also know Mud Clone Technique.
* Iwa Bunshin no Jutsu - Rock Clone Technique
Rank: B, C-rank for additional training.
Skill: Ninjutsu
Effect: Using their understanding of the earth and minerals within it, the user is capable of bringing those components to the surface, compacting and shaping them into a perfect clone of the user.
Special: Handseals - Dragon, Snake, Ox, Goat, Snake
Drawback: Because of the dense material they are composed of, the clones are rather slow moving when compared to the average shinobi. A source of earth is also needed. (Meaning, if you are in a ship in the middle of the ocean, you will not be able to use this.) In addition, due to the amount of chakra taken to harden and sculpt the earth, only a maximum of five clones can be created per round.
Description: After performing the proper handseals, the user’s chakra surges into the earth, compacting it tightly to form stone. This stone then surfaces and sculpts itself, becoming an exact copy of the user. When first learned, the user has the ability to create two clones. This amount will also increase naturally depending on the difficulty class of the user. The Clones are capable of using any technique affiliated to their element.
o D --- 2 clones
o C --- 4 clones
o B --- 6 clones
o A --- 8 clones
o S --- 10 clones
For C-rank training, the user can also increase the amount of clones created by one, up to a maximum 20 clones.
Being composed of stone, these clones are much more stable and durable than most others. Depending on the difficult class of the user, they can take so many hits before losing their form and crumbling. Note that if the attacks these clones take are TaiJutsu, the amount is reduced by one. This means while a clone at C rank might be able to take 2 C-rank Ninjutsu, 1 C-rank Taijutsu strike will shatter it. Unless there is an attack that states otherwise, thrown weaponry and stabbing/slashing weaponry count as D-rank attacks. Bludgeoning weapons (such as hammers or clubs) are C-rank strikes. This is because it is easier to smash a stone then it is cut it. The formula is that for each rank in difficulty the user is, the clone may take two strikes of that level, or any combination, as long as the following applies: 1 S = 2 A = 4 B = 8 C = 16 D. (One difficulty class equals two of the previous) Ex. At B rank, a clone would be able to take 1 B-rank strike, and 2 C-ranks. Alternatively, it could take 2 C-ranks and 4 D-ranks. Many combinations are possible, as long as they add up.
Limit: Earth Release, 'C' rank in Rock Creation.
* Greater Palm Blast
Rank: B
Skill: Ninjutsu, Offensive
Effect: In a similar fashion to the earth palm tech, sound waves go out into the earth, causing destruction. This may seriously hurt an opponent out if they are hit in a vital organ or something tender directly, even more so then the earth palm tech.
Special: "Handseals"
Drawback: N/A
Description: Although this technique is based off the earth palm technique, and has similar properties, it also differs in several ways. The pattern of this technique varies greatly depending on what the user wants. It can vary from an underground shockwave that spreads out in all directions to a straightforward attack that spreads in the shape of a cone, or any number of similar patterns. This technique uses cutting sound waves that are capable of cutting into flesh and can pierce through C ranked defenses easily. Using it on the ground will not only tear the earth up but will destroy most small objects above it and can cause damage to a target’s legs and body. This technique moves much faster then its predecessor and is more difficult to dodge. If used directly on the flesh of an opponent, the cutting waves are sure to cause internal and external damage. The sound waves will pierce through the body, damaging internal organs as well as the flesh. The area of effect is limited to a straight area from where the palm touches the flesh of the opponent.
Limit: Earth and Sound Release. Must have knowledge of Earth palm technique.
* Hard Mud
Rank: B
Skill: Ninjutsu, Passive
Effect: Increases the resistance of the creations.
Special: ---
Drawback: Decreases the agility.
Description: The animals would normally be destroyed by attacks that are one rank lower and up, however now the mud gets harder and the animals can withstand up to one attack of their own rank before being destroyed. This technique once learned would decrease the distance the animals can travel away from the user by ten meters.
Limit: Must know Deido Soushi no Jutsu (Ninja Art: Mud Creations).
* Kamikaze Attack
Rank: B, C (additional training)
Skill: Ninjutsu
Effect: Makes the animal(s) to explode.
Special: "Handseals"
Drawback: Destroys the animal(s). Can harm the user as well.
Description: By focusing a decent amount of chakra the user can "detonate" their own creations, causing a damage equal to a rank lower than the destroyed animal's rank. Once learned the user can only detonate one animal within a radius to twenty meters, each additional training (C) gives the user the capability to "detonate" another animal at the same time. The explosion would cover a radius of five meters for D ranked animals, each rank above D the distance is increased by 5 meters.
Limit: Must know Deido Soushi no Jutsu (Ninja Art: Mud Creations).
* Animal Fusion
Rank: B
Skill: Ninjutsu
Effect: Fuses two animals of the same rank to create one animal of one rank higher.
Special: ---
Drawback: ---
Description: Using the same basis as Animal Sacrifice, the user can fuse two animals of the same rank and create one animal that is one rank higher than the fused animals. If used with an S ranked animal it would create a bigger animal that can withstand twice the damage as the S ranked would. This technique can only be used one each two turns.
Limit: Must know Deido Soushi no Jutsu (Ninja Art: Mud Creations). Must know Animal Sacrifice
* Secret Tunnel
Rank: B
Skill: Ninjutsu
Effect: Ninjutsu
Special: "Handseals"
Drawback: ---
Description: The user after forming the needed handseals for the technique will put one of his hands on a rock formation (mountain, hill, wall, etc.). Once that happens the rock formation will suffer a deformation, part of the rock formation will be transformed, sucked and/or moved, this by using the chakra coming from the user's hands which would cause the formation to be pulled or in some cases pushed from their original position leaving some kind of tunnel in front of the user with a bulky edge, the reason of this edge is that the rocks were being replaced to leave a hole in the middle of said formation, as if something would have pulled the rock to the edges but in fact is the chakra from the user and their Earth Release Skill. This technique is more used for travels or for secret rooms. This technique does not works with any other jutsu, this means that the user cannot perform this technique to make part of an Earth based jutsu to dissapear.
Limit: Must know Earth Release.